Bravado Bison by Thundersmacker


A modern work horse.


Info:

The Bison from GTA V comes to IV with some refinements.

Many changes on this truck, it now has a longer wheelbase and longer rear cab section.

It has all new taillights from the Sandking modified to resemble the current gen Ram truck. A painted detailed bed from the PC model has also been added.

Other changes are a new rear bumper from the GTA V Cunning Stunts Vapid Contender. The front bumper has been chromed to match the rear and to break up the body color.

Tinted back windows, and new door side and black logo badges from the Gresley.

New wheels taken from Johncs154's Civilian Buffalo edit, they have been slightly altered but all the credit goes to him for making them originally.

The truck spawns with many extras, including side steps, roll bar, brush guard, and a hard bed cover.

It has proper LOD's and a low file size, which you should expect from me by now.


Credits:

Original model by Rockstar Games.

Wheels made by Johncs154.

Ripped by Thundersmacker.

Thanks to DK22Pac for the XFT to DFF Converter

Converted to GTA IV and edited by Thundersmacker.

Other car parts and etc. from GTA IV and GTA V cars by Rockstar Games.

Brute Yosemite featured in last pic made by G.C.T.


Notes:

You can replace any 4-door vehicle with the Bison. Though it would be recommended to add it rather than replace another car.

Update V1.1 Changelog:

-removed wood rack extra, as I feel it does not fit the "sport" look of the truck.
-added proper mirror reflections.

Update v1.2 Changelog:

-added IV style panel lines, thanks to G.C.T.

Update V1.3 Changelog:

-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V1.4 Changelog:

-added FLA audio.
-added compatibility for LibertyPlates mod by Shvab.


Bugs:

None at the moment, please report any that appear.

Installation Data:

Data Lines: Use these or you will be punished with glitches!

vehicles.ide  ( shares handling with the Cavalcade FXT, and uses the Rancher sound. )

bison,		bison,		car,		FXT,		RANCHER,	VEH@VAN,	NULL,				40,	999,		0.2754, 0.2754,		0,	3,	1.5	,1,	ext_sunroof+ext_strong+noboot

carcols.dat   ( goes in the car3 section )

bison,		0,0,3, 7,7,97, 1,1,79, 3,3,73, 4,4,82, 6,6,84, 11,11,86, 24,24,12, 34,34,28, 36,36,27, 38,38,4, 28,28,125, 30,30,131, 52,52,53, 77,77,65, 69,69,63, 70,70,64, 87,87,69, 85,85,74, 1,1,3,

vehOff.csv   ( use these if you added the vehicle )

VEHICLE bison FIELD BOOT_OPEN POS -0.507293 -1.297327 0.144916 ANGLES -0.189811 0.001317 -2.873820 FOV 55.000000
VEHICLE bison FIELD BONNET_FWD POS 0.002705 1.129019 0.850708 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE bison FIELD BONNET_BWD POS 0.006371 -1.227295 0.869995 ANGLES -0.000008 0.000000 -3.141550 FOV 55.000000
VEHICLE bison FIELD CINEY_WHEEL POS -1.327724 0.274670 -0.284769 ANGLES -0.062014 -0.000108 -0.029852 FOV 55.000000
VEHICLE bison FIELD CINEY_UNDER POS 0.008091 0.101210 -0.616555 ANGLES -0.002566 -0.000031 -0.000070 FOV 55.000000
VEHICLE bison FIELD CINEY_MISC_1 POS 1.734663 -6.215945 1.023953 ANGLES -0.211154 -0.170540 0.248861 FOV 45.000000
VEHICLE bison FIELD CINEY_MISC_2 POS -1.149089 -0.476974 0.803108 ANGLES -0.073253 -0.124186 -0.202153 FOV 45.000000
VEHICLE bison FIELD JACKED POS 0.092789 0.721525 0.278762 ANGLES 0.149764 -0.007650 2.101640 FOV 55.000000
VEHICLE bison FIELD BUSTED POS -0.568158 1.012695 0.627075 ANGLES -0.020070 -0.000000 2.637203 FOV 55.000000
VEHICLE bison FIELD CARPHONE POS -0.459972 1.177124 0.687134 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE bison FIELD BONNET_L POS -0.473938 0.413940 0.735107 ANGLES 0.000667 0.000000 1.571787 FOV 55.000000
VEHICLE bison FIELD BONNET_R POS 0.479340 0.413890 0.734985 ANGLES 0.000456 -0.000143 -1.570820 FOV 55.000000
VEHICLE bison FIELD CINEY_WHEEL_2 POS 1.274418 -2.090942 -0.151855 ANGLES -0.012880 0.368116 0.376280 FOV 55.000000
VEHICLE bison FIELD CINEY_BACK POS -1.080435 0.964966 0.780396 ANGLES -0.276064 0.279135 -2.898869 FOV 55.000000
VEHICLE bison FIELD BUMPER POS 0.000000 2.462524 -0.318604 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE bison FIELD AIM_FR POS 0.005175 -0.352417 1.334351 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE bison FIELD CINEY_FAR_1 POS -3.027744 -5.317364 0.626852 ANGLES -0.177902 -0.175986 -0.395427 FOV 55.000000
VEHICLE bison FIELD CINEY_FAR_2 POS 1.777082 -4.400599 1.291870 ANGLES -0.370724 0.232889 0.330331 FOV 55.000000
VEHICLE bison FIELD CINEY_FAR_3 POS 1.612489 3.308755 -0.488597 ANGLES 0.179635 -0.238236 2.427515 FOV 74.300003
VEHICLE bison FIELD CINEY_FAR_4 POS -1.626269 4.097951 1.181662 ANGLES -0.365057 0.163355 -2.834415 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[bison]
structType = 0
field_1 = 42036
flags = 0x2AA628 
floatAsInt_A = -3.0
floatAsInt_E = -8.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_REVS_OFF
field_26 = 580.0
field_2A = 450.0
floatAsInt_2E = -1.56
floatAsInt_32 = 1.04
field_36 = 4000.0
field_3A = 8000.0
floatAsInt_3E = -2.25
floatAsInt_42 = 0.35
field_46 = 400.0
field_4A = 100.0
floatAsInt_4E = 0.0
floatAsInt_52 = 4.0
field_56 = 220.0
field_5A = 50.0
floatAsInt_5E = 4.0
floatAsInt_62 = 4.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 1.33333
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = NULL
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = 0.166667
floatAsInt_multiplier1200_C6 = 0.75
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_MUSCLE_CAR_2_MUSCLE_CAR_2_START_DIST
hornSound = BANSHEE_MULTI_HORN
openSound = VEHICLES_EXTRAS_SUV_OPEN
closeSound = SUV_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_BRAVADO
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_PICK_UP
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.666667
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 2.0
floatAsInt_126 = 4.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 1
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_VAN_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_VAN_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 0